![]() Once this group is dead, you can scavenge this area thoroughly. This leaves you in control of the mess hall, so grab a Needler and a bunch of grenades and take them out from relative safety. A generous amount of grenades thrown in their direction will often make them retreat into the hallway they came out of. If you are within reach of a Needler, you can use that to get rid of some of them. Again, peek out and use your pistol to pick off the Grunts. If any Hunters still are still alive, use the multiple doors to the mess hall to get behind them and nail them in the back. You will pass a junction, make sure to note this as you'll be back.Īnother group of Covenant will enter the room now, so run back to where you originally entered this area. This type of Elite makes use of grenades extensively and with worrying accuracy. Then you can rush the SpecOps Officer Elite and blast him a few times with the shotgun. However, you can go back in and use our pistol to pick off the SpecOps Grunts. You could just move on to the bridge and leave these enemies behind. Once safely on the other side of the Covenant, you have a few options. It might take two or three tries, but it'll work, and usually, you don't even lose any health. The Hunter will try to ram into you, and then it will jump up and swing its shield in the air, also trying to hit you with the shield, so just keep backtracking, and when the shield is in the air, its stomach is unprotected, so just fire at it. Walk backwards so the Hunter doesn't hit you. ![]() The Hunter will bend down and try to ram into you. Take a shotgun or a pistol and get really close to the Hunter. There is another way of killing Hunters that is also kind of easy, but you have to get perfect timing. If you look at one of the walls near the health packs you can see a menu. It is better if you get rid of them quickly, though. If you're having trouble, don't worry about killing the Hunters, as you can fight them later. You have to do all this very quickly so you can take advantage of the confusion in the next area. Grab the health pack only if you need it (remember, there are two here) and a few grenades here if you need to. Follow him and shoot him in the back as he battles the Flood. Another Hunter will smash through a door to your right, but he'll soon retreat into the mess hall if you don't kill him first. ![]() If just one pistol round gets past his armor, he's dead. Aim for that bright orange back, and start shooting. A Hunter should come storming into the hall and start taking down the Flood. Now you can just barely peek in and zoom in with your pistol to your left. Open the door into the next area, but don't go through. Next comes the mess hall, which is quite difficult. If it’s on legendary it's a good idea to throw two grenades in the door. There is a lot of Flood here so another grenade thrown far back into the hall and slightly around the corner would be a good idea. Bounce a frag grenade into their midst, then follow up with your trusty shotgun. Move to the left of the door, so they won't be able to see you when it opens. You can also wipe off a few Sentinels, but have one or two living, run to were the Flood are, then run top speed to the ladder and climb up so the Flood and Sentinels can fight each other.Īs you move towards the next area, a door will be smashed open with a ton of Flood behind it. There should be a shotgun and a pistol among the wreckage. Throw another grenade or so if necessary. Fire off a couple of shots at one of them, throw a grenade, and then run backwards back down the hall gunning them down as they round the corner after you. ![]() Peeking around the corner to your right, you'll see a group of Flood. There are more infection forms in this area, so make sure to pop them all before moving down the hall. There should be a diagonal support you can peek over to shoot at a group of Sentinels. Wait for the carnage to die down below, before dropping down the ladder. Infection forms will come pouring out of it to greet you. ![]() Move into the tunnels and look for a hole in the floor. Once they're inside, the rest should fall to your plasma rifle easily. While they're outside, they won't fight back, so take as many out as you can. If you wait around in the first area long enough, four Sentinels will appear and float in from outside. You begin this level with a plasma rifle. Halcyon-class Cruiser UNSC Pillar of Autumn (non-drivable).Banshee (requires standing on top of Warthog when waiting for Echo 419 and pressing the action button at the right moment when the Banshee passes by overhead).7 Halo: Combat Evolved Ending (Easy/Normal/Heroic).6 Part 03: Warning: Hitchhikers May Be Escaping Convicts.4 Part One: And the Horse You Rode In On. ![]()
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